RPG
Done in 8 weeks by 2 programmers
Do a RPG Skyrim like with Unity3D integrating assets givent by Game Artists and Sound Designers
We had to realise a game with several levels. Each level has an objective. In order to stay simple, the objective we were asked to do is to find a key which unlock a door. We had to with limited resources, which mean if we didn't have a specific asset, we had to use cube or simple shapes.
I had several experiences with Unity3D so it was not a hard project. The only problem was the fact we were not allowed to use an external plugin for the UI. So we had to code some behaviours to have a good UI closer to Skyrim UI's behaviour.
The requirements were:
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Weapon/Spell and the left/right handed system
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Improve our skills through a menu
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Use Unity's animator as much as possible
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Level up for player and enemies
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Use FMOD (plugin developed by the school) for the sound integration